Dark Souls 3: Review

The third instalment of From Software’s Dark Souls series is finally upon us. With the Director of the first game back in to oversee everything, the game’s tone goes back to the original, and the mechanics from the sequel have been tweaked and trimmed to make it feel a bit more nostalgic. While there are a lot of changes that people will debate about once every single nook and cranny is explored, it’s already safe to say that if this is indeed the last Dark Souls game for a good long while, it’s a great way to send it off.

Find out how I Got Gud here

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First Rocket League Video!

The first of my Rocket League videos is done and available for you guys to watch. It’s a few games that I have recorded, with more to come soon. Let me know what you guys think, and enjoy!

Check out the Video Below!

Dungeon of the Endless Stream

This title has two meanings. It’s a stream of Dungeon of the Endless that was a couple of days ago, and it was an endless stream (well, for me at least.) Dungeon of the Endless is a bit hard to describe without visual cues. It’s a Rogue-like, tower defence, procedurally generated dungeon crawler, and acts a bit more like a small scale RTS than anything. The stream consisted of a couple of runs of the game, and it was great fun.

See the runs here!

Weekend Flashback Review – Space Hulk

Originally Posted September 8th, 20 13

Space Hulk is a Warhammer 40,000 based board game that had been adapted into Video Game form back in 2013. While the game did lack in some ways, it was a faithful recreation of the formula. In 2014, a sequel of sorts Space Hulk Ascension was released, and according to the reviews on Steam, was received slightly more positively. Looking back, this game was a good XCOM-esque distraction and is definitely extremely difficult. It may be worth checking out if you’re a fan of the universe! It’s currently available for £18.99 on Steam (or your regional equivalent.) 

Read The Review Here!

The Difficulty with Difficulty

There’s been two games that I’ve sunk my time into recently. One new, and one that I went back to. XCOM 2 and Dark Souls 2: Scholar of the First Sin. Both of these are well known franchises for being difficult, but the difficulty from both comes from different things.

Difficult games are also not for everyone, as rewarding as it can be for the player. So what’s so difficult about games that try and fail to make a hard game, and instead make something frustrating? Or is that a problem that is completely subjective to the player?

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